- The model has been made using polygons and deformation.
- I started with a polygonal cylinder, pulled it to a certain height and gave floors to the structure.
- I then created multiple copies and used the extrude command to extrude the quadrangular surface.
- The outer rhomboid is created by using a polygon cylinder, extrusion and chamfering the vertex. I deleted half the polygon. To give it a skewed effect, I used the deformation tool, Lattice, adjusted its height and then twisted it using the Twist deformation tool.
- The materials applied are glass, Matte finish and Copper using yellow color, from mia_material_x rendering materials, on respective faces of the cylinder.
Monday, February 7, 2011
Ricky Doshi : Polygon and Deformation_ Mid_term_Project
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment