This is the original rendering of the model with its material applied:
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At this point I have only dropped in a generic sky composite:
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Now I have created a separate rendering of just ambient occlusion set at a spread .08 and a distance 10
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As an added effect I have added a bluish colorization to the shadow.
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As a final effect of adding a richer shadow, an ambient occlusion rendering (spread 2 distance 10) is added:
nice post.
ReplyDeletework on the color temperature and haze to integrate the model into the sky better. great view.