Tuesday, March 15, 2011

Ana C Hercules Zuniga : Final Rendering : Media Light

For this rendering, I rendered the image on the master render layer, but I also created a Render Layer with all the geometries with a basic surface shadder. In this render layer, there was a volume with a transmat material applied to it and a mental ray volume plugin, through this volume rays from a directional light with mia_phisical light as a filter. this process created the volumetric light image. both images were later composed in photoshop using the screen layer modifier.

The Original Image. 2hrs 45min



The Volumetric Light Image. 5hrs 20min



The Composed Image.

No comments:

Post a Comment