Tuesday, February 21, 2012

Yao Yu: Week 7 Exterior Light and Texture Shader

I rotate the sun direction more, add haze and red/ blue shift. I make the blinn material transparent to create glass effect.

I rotate the sun direction, add Granite shader and change the shader color to gray. I use the blinn material as window material.


Default sun direction with matte finish material for the building frame.

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