for all of the images when i rendered them i created a plane, turn on the physical sun and sky, ambient occlusion, and applied a material to the object, material x, preset matte finish color "peach"
![](http://1.bp.blogspot.com/-_yQYJonOBTo/TzF9Z3KWK9I/AAAAAAAAAJ0/j4SwiY0xHd4/s320/restart%2B10.jpeg)
![](http://4.bp.blogspot.com/-c5RmfqM3gqU/TzF9ZUtXZsI/AAAAAAAAAJs/1XKL7ex_j1U/s320/restart%2B9.jpeg)
![](http://1.bp.blogspot.com/-s2Y5Ld0heXo/TzF9ZBide4I/AAAAAAAAAJc/OACfA10xEPg/s320/restart%2B8.jpeg)
i took the object from below and preformed a MEL script array 2 in the X axis 2 in the Y axis and 2 in the Z axis. these images show the interesting spaces that are created,.
![](http://2.bp.blogspot.com/-vS-DdaTxxdY/TzFhd86P90I/AAAAAAAAAJE/1kT3JrcuhQs/s320/restart%2B6.jpeg)
![](http://3.bp.blogspot.com/-1Lq4Brhj0RU/TzFg9afqCEI/AAAAAAAAAI4/F5gqEBrGPfg/s320/restart%2B5.jpeg)
![](http://2.bp.blogspot.com/-0pkRuN1p1XI/TzFg9Hoi2WI/AAAAAAAAAIs/XqdK-1AIXLM/s320/restart%2B4.jpeg)
in these three images i took the same object and preformed a deformation twist to create interesting spaces within and around the object. i also turned on ambient occlusion to provide better shadows.
![](http://2.bp.blogspot.com/-AxXYJrg2MVs/TzFepw7jI8I/AAAAAAAAAIg/-3eyTrBP3TE/s320/restart%2B3.jpeg)
here is the object duplicated and i combined them. i preformed an edit mesh to connect the two objects together. this view also shows the openings on the top
![](http://1.bp.blogspot.com/-qZ0FJGFffNs/TzFc9Nvlx3I/AAAAAAAAAIU/wrKt0ll_u4Q/s320/restart%2B2.jpeg)
i duplicated the object and scaled it down to see how the proportions look i think im going to keep the the same size and try to combine them and preform an edit mesh and bridge the two elements to create different spaces.
![](http://2.bp.blogspot.com/-NQvxLyoROh4/TzFbIYyZFHI/AAAAAAAAAIM/gIJn_jfqcNg/s320/restart.jpeg)
![](http://4.bp.blogspot.com/-wOZ-oN_nri8/TzFbIEqgKuI/AAAAAAAAAH8/991TytsHeO8/s320/restart%2B1.jpeg)
this is the restarted version of the project the elements are similar the only differences is the ceiling instead of having the whole top extruded to create openings i selected onely two areas in the top to create a source of light for the interior
![](http://4.bp.blogspot.com/-1_H_HTViXDw/TzFZT20B_GI/AAAAAAAAAHQ/1MOUVqElnaw/s320/good%2Btwo.jpeg)
![](http://4.bp.blogspot.com/-kn9jF36MCz8/TzFZSXFr0rI/AAAAAAAAAHA/GGC6HFI78OI/s320/good%2Bone.jpeg)
this is a box poly divided 6x6x6 then i took the middle faces and beveled the faces and deleted them to create openings, then i extruded the faces of the beveled elements and extruded those faces to give the openings some depth. in the ceiling i selected the faces in the middle and extruded them to create a louver system to see how the light would enter into the space. then i tried to duplicate- combine and manipulate the two similar objects but something went wrong so i started over using the same ideas as above.
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