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This post is a follow-up to our classroom demonstration on render layers and photoshop compositing. The above image represents the finished image. The model was 3d scanned into the computer and as an added bonus the texture files generated during the scanning process were mapped to the object. In the future I will pay a little more attention to this aspecvt of the scanning process. In the illustrations below I will provide an overview of how the image was generated.
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A mask layer was created to isolate all of the elements within the composition.
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In the final image custom photoshop brushes were created to reproduce the concrete wall texture and cracks. Shadow masks were created to isolate the shadows in maya.
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