Friday, January 27, 2012

Week 4: Form Play, Felipe Carenas


Using cilinder nd then extrude faces. Then I played with the extruding arrows to get different faces in different direction.

I used two different spheres. One is using scale, and chamfer/ The other one is selecting the faces and then creating a boundary and deleting the inside faces so you can see through it.

I used a sphere to create this form. I extrude faces and then played with the different values. Then I rotated some of the vertex.

1 comment:

  1. Good modeling explorations. Try to employ some of the lighting schemes that we have learned this quarter. To give more life to your renderings, consider adding occlusion and shadows. Remember, we are telling stories.

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