This course will focus on virtual 3-D design with a variety of representation modes associated with the building arts design process.
Thursday, January 26, 2012
Week 4: Brady Ginn Form Play
I took a plane, contorted it with the move and rotate tools. Then I poked the surface and chamfered the vertices, and extruded. I extruded again to give it depth. This was a helix, poked, chamfered and extruded.
Nice work. Add some ambient occlusion to your work to give your surface tessellations a greater sense of form.
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