Thursday, January 26, 2012

Week 4: Brady Ginn Form Play

I took a plane, contorted it with the move and rotate tools. Then I poked the surface and chamfered the vertices, and extruded. I extruded again to give it depth.
This was a helix, poked, chamfered and extruded.

1 comment:

  1. Nice work. Add some ambient occlusion to your work to give your surface tessellations a greater sense of form.

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