Showing posts with label ambient occlusion rendering. Show all posts
Showing posts with label ambient occlusion rendering. Show all posts

Tuesday, February 28, 2012

Xaviera C Glenn: Week 8 Lighting


These are close ups of earlier models just with different lighting. The first image I just added added people and greenery to give the form more character. The second form, created using the bridge tool, already had long shadows so I just added people and a winter sky.

Monday, May 23, 2011

Andrew Emmet: photoshop rendering





I wanted to post some examples of just how handy photoshop is. This is a model for studio before and after.

Tuesday, February 15, 2011

Miguel Martín - Ambient Occlusion

This is a quick and dirty modeling effort to illustrate the application of ambient occlusion rendering in a composite method.

This is the original rendering of the model with its material applied:

1


At this point I have only dropped in a generic sky composite:

2


Now I have created a separate rendering of just ambient occlusion set at a spread .08 and a distance 10


3


As an added effect I have added a bluish colorization to the shadow.

4


As a final effect of adding a richer shadow, an ambient occlusion rendering (spread 2 distance 10) is added:

Monday, February 14, 2011

Ana C Hercules Zuniga : Ambien Occlusion Rendering

This is an exercise to learn how to use ambient occlusion renderings. I started first with the basic ambient occlusion.



The second one is changing the bright color of the material therefore having the same shadder effect but in this beautiful red.



The third one is using the alpha output in the ambient occlusion that makes this psychedelic finish.