Saturday, March 10, 2012

Page Conway: Final Project


For my final project I used two direct lights on the structure with a master layer and ambient occlusion for shadows. A surface shader was applied to photoshop in order to select the different layers. For the interior shots, a blurred triangle shape was applied to give the illusion of sunlight shining in. For the exterior, the environment was rendered in Maya in order to acheive the shadow reflection in the water.

1 comment:

  1. Page, show some more shadow contributions in each of your renderings, especially the interior shots.

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