Showing posts with label polygons extrude material_x. Show all posts
Showing posts with label polygons extrude material_x. Show all posts

Sunday, May 15, 2011

Jose Mendez: Material and physical sky




Hypershade for the skin of the building

Hypershade of the water

I used one of the model I had done before and I played with the materials. As you can see in the images above I added a file of a steel texture and one for water. With the renderings I did of my scene I used Photoshop to created a raining scene.

Sunday, January 30, 2011

Ana C Hercules Z - Polygon: Extrude and Deformation


Using a polygon cylinder and deforming it with flare, scale, twist, and extrude the shape was created, then using the face extrude i created the windows and deleted the interior face panel to leave it transparent.