Final Image
Showing posts with label ambient occlusion exercise beauty image shade shadow surface material. Show all posts
Showing posts with label ambient occlusion exercise beauty image shade shadow surface material. Show all posts
Tuesday, March 6, 2012
Tuesday, February 22, 2011
Hina Hameed - Ambient Occlusion Exercise
Ambient occlusion shaders allow quick simulation of shade and shadow in a model, which can be layered over a "beauty image" to add depth to the final rendering.
Method:
1) Remove all materials and lights from model 2) In Hypershade window, select Surface Shader 3) Add mib_amb_occlusion 4) Apply surface occlusion material to model objects
Method:
1) Remove all materials and lights from model 2) In Hypershade window, select Surface Shader 3) Add mib_amb_occlusion 4) Apply surface occlusion material to model objects
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