
After the lecture in class on polygonal modeling and its use for tessellating surfaces and creating structural frameworks I decided to go home and do a little MEL scripting for Maya. I revisited a script created by Ming Tang call Super Extrude. It is used to generate a lattice forms from a polygonal model using the extrude commands.



In each of the examples above a simple cylinder was used as the base geometry. A taper deformer was added to add variety to the basic primitive object. From there I tweaked each of the nodes that were generated in the script to arrive at the above tessellations.

This script provides an excellent way to explore the parametric capabilities of Maya. a powerful tool for conceptual modeling in architectural visualization and spatial simulation.I look forward to developing more scripts that can be used to generate architectural models. I want to thank Professor Tang for providing the starting point for this exploration. A copy of the script will be available on the course blogsite for download and use. Have fun.
Please can I get a link to the script if possible ?
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send me an email @ afsart64@gmail.com and i will send you the script.
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