Monday, March 28, 2011

Jon Sandoval: Tutorials worth a look


Here is a website I came across last quarter with some quick Photoshop tutorials pics and videos of an architectural student named Alex Hogrefe. There's a great tutorial on an experiential section.
Cheers hope this helps!

Tuesday, March 15, 2011

Ana C Hercules : Final Images




Luciano Carfagna: Final Renderings









The above image shows the full scale of the project. The building is framed nicely against a sunset giving a magical quality to the scene.
Here we see a low angle shot looking up at the tower. Using alpha channels I was able to create an accurate composite shot of the two media sources.
This is an interior shot of the open air pool/patio. I wanted the water to have a flat glass-like quality so the reflection of the buildings would be sharper.
This is an interior shot within the structure looking up at the solid glass sculpture. I went with a very orange and red sky to create a higher contrast in the shadows and some coloration in the sculpture.



The following images are extras I had leftover from exploring the project.:



This night scene came out very sharp and dramatic. I left it out of the final group because the building was less visible than the other cloudy shot.

This image I wanted to include because it added to the fantastical nature of the building design. The ethereal feel of the buildings aesthetic fits right into this scene
This is another exterior shot that gives a different look at the building. There is no compositing here as all elements were created in Maya. Notice the stairs coming off the tower to the platform.
This dramatic shot is one of my favorites but might be too scary for a presentation

Carleigh Shannon: Final Images w11















Carleigh Shannon: Render Passes and Images for Photoshop




Carleigh Shannon: Final Model



Carleigh Shannon: Techniques for Final Model Form





Miguel Martín - Some textures I wish I had time to apply

I was raiding some of my old files and came across some textures I think some of you may want so here they are....







Miguel Martín - Final Renderings W11

After fighting with my sketchup model i attempted to move one of my buildings to rhino for model refinement with the "intent" to export to maya. However, maya decided it would rather cause me to have a heart attack so my interior model is in limbo. my "final" presentation is not anything i am happy to present but here it is none the less.





Miguel Martín - A Crazy Sketch Up Experence

The complexity of transfer of a google sketch up file into maya has been a headache from day one... here is some progress of the model starting with a sketch up shot.